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- /* This is copyright(c) Bruno Stroobandt anno 1995.
- This is part of the JB Game Magazine.
- Disclaimer : see inside JBG magazine !!!
- */
- #include <conio.h> // keyboard IO ect
- #include <stdio.h> // printf() ect
-
- #define vga 0x0013 // vga is not VGA is not Vga is not vGa ...
- // this are all different variables.
- // I say this now, because I am going to use
- // VGA as a pointer to the VGAmonitor.
- // (in later demo's)
- #define txt 0x0003
-
- void vgamode(int mode)
- {
- asm {
- mov ax,mode
- int 0x10
- }
- }
-
- // here follows the main programm
- void main(void)
- {
- vgamode(vga); //put your PC in mode 13h
- printf("\nHallo this is in mode 13h");
- printf("\nPress a spacebar...");
- getch(); //wait for a key
- vgamode(txt); //put your PC in mode 3h
- printf("\nHallo this back in tekstmode");
- printf("\nPress a spacebar...");
- getch();
- printf("\nThe End.");
-
- }